Show me a combo and I will believe NBA 2K21

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I know that's a shitty thing on their part and nba 2k21 mt coins that they have not been reliable the past 3 decades but it's just like whenever the ps4 came they stopped putting effort into their 2ks and then 2k14 about the PS4 was amazing and everyone loved it. Anyhow my point is I really enjoy what they have done with the meter and believe it seems great and plays great so far and I am not bashing them for it appearing exactly the same because it's supposed to look the same until next gen.

So sensible dribbling gotcha. Now if it's still bad and looks the same and performs the exact same on next gen I'll for sure be pissed and be done with 2k but as if I know that's my opinion things.Sorry for punctuation BTW phone is real laggy.Dribbling was rather cruced the way you do moves doesn't transition or correlate nicely. Like the new way to do a behind the back just doesn't flow well with different moves.

I actually liked the dribbling more, sounded like it was harder to spam one move together a bundle and easier to chain unique moves more smoothly, I think as we get more accustomed to the dribbling it might be a lot easier than 2k20. Even if it is miles better than 20 we're still a road trip from any other 2k.

There's no sizeups, and also the dribbling feels anything but smooth, it actually feels like it's RNG. We are miles from 16, 17, and even 19. The dribbling just feels like it's a minimal skill gap, and the greater skilled moves (18 half twist, walkback combos, etc) all look clunky and embarrassing. Like in 19 or 17 that the maximum skill moves flowed, and it felt like you had full control over your player.

You can not possess a considerable skill gap with sizeups that a flick of the stick the match will do to you. Its fun because it's simple to use and easy to chain. Realistic dribbling is the way it must go for a true skill cap to come. Just like in real life the sport needs to have the ability to separate the Kyrie's from the Pat Bevs in terms of hitting that it has to do other than simply locking out animations for low ball control and simply producing high ball controller just have quicker dribbling. A game with sizeups that automatically set the pace of a movement will be a whole lot simpler to use as opposed to a game where you are needed to make your own pace and use that for your advantage.

Like I said, demonstration has been out for a day with brand new controls and default option packages. Lets come back to this when the full game is out for a week. I bet it's going to be better. It's impossible for combos to be better than 16 or 17 (the 2 best 2k matches ) when 1 I'm referring to it being easier than 20, and two there has been no time to find shit yet.I'm not utilized to the shooter meter nonetheless and I'm not sure how workable it's going to actually be but buy mt nba 2k21 it adds an interesting wrinkle. After skipping 2k20 because I was burned out on the series, I'm interested again.

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