You're simply looking at this from the"traveling" for deliveries/hauling perspective. What occurs when a large force wants to ruin your capsuleer outpost? Picture this. Offline travel functions just like you want it to. Should combat ships not be able to EVE Mobile ISK travel offline? I ask because gathering 200-300 pvp cruisers is occurring at this time in null. So say that group wants to burn your house system down. The only way to prevent them would be to intercept and preventing them from reaching your house. But if all it requires is to plot a course and log away, you have no way to prevent a huge force from penetrating your home and setting it ablaze. How can you suggest that chance be repaired?
I mean, it sounds as if you're gonna have to fight them in which they are supposed to guard your system. You want to defend your system more readily as compared to people being able to travel more freely. At a mobile game, it seems as though travel would be more important than allowing groups of gamers to block off large parts of the map so only they can play there. It seems just like without gate camping your corps might need to work harder and more actively to defend what you have, is that a terrible thing?
200 cruisers come into your home system and EVE Echoes ISK For Sale take off your construction - that is fine. No gatecamping needed for that.
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